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21. What happened to Amarr-Yulai gate? - in EVE General Discussion [original thread]
CCP built a ring road to ease server load
- by X 00 - at 2004.09.02 14:07:00
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22. What happened to Amarr-Yulai gate? - in EVE General Discussion [original thread]
CCP built a ring road to ease server load
- by X 00 - at 2004.09.02 14:07:00
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23. 1754 bugs and issues - in Test Server Feedback [original thread]
Patch notes state an increase in shield boost amplifier resistance and reduced cpu need, however the shield boost amp. has the same stats as it did before the patch.I guess it slipped through the net or something
- by X 00 - at 2004.08.31 14:52:00
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24. 1754 bugs and issues - in Test Server Feedback [original thread]
Patch notes state an increase in shield boost amplifier resistance and reduced cpu need, however the shield boost amp. has the same stats as it did before the patch.I guess it slipped through the net or something
- by X 00 - at 2004.08.31 14:52:00
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25. are you nuts ? - in EVE General Discussion [original thread]
No doubt this thread will be locked but anyway... The skill training system in Eve has been here long enough, it works fine, newer players can specialise in gunnery or missile skills if they want to use tech 2 guns sooner, if they want to be able...
- by X 00 - at 2004.08.17 20:55:00
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26. are you nuts ? - in EVE General Discussion [original thread]
No doubt this thread will be locked but anyway... The skill training system in Eve has been here long enough, it works fine, newer players can specialise in gunnery or missile skills if they want to use tech 2 guns sooner, if they want to be able...
- by X 00 - at 2004.08.17 20:55:00
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27. Shield Amps Bugged? or by Design? - in Ships and Modules [original thread]
Edited by: X 00 on 14/08/2004 15:02:16 Ye, this is a bug, a lot of boosting modules like the amps, tracking mods,damage mods etc. have this problem, in that the values they effect, aren't updated correctly when you view them, i`m pretty sure t...
- by X 00 - at 2004.08.14 14:57:00
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28. Shield Amps Bugged? or by Design? - in Ships and Modules [original thread]
Edited by: X 00 on 14/08/2004 15:02:16 Ye, this is a bug, a lot of boosting modules like the amps, tracking mods,damage mods etc. have this problem, in that the values they effect, aren't updated correctly when you view them, i`m pretty sure t...
- by X 00 - at 2004.08.14 14:57:00
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29. Missile changes - in EVE General Discussion [original thread]
Ye this bug has been around for a while, amusing the first few times then it just starts to get annoying
- by X 00 - at 2004.08.10 17:28:00
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30. Missile changes - in EVE General Discussion [original thread]
Ye this bug has been around for a while, amusing the first few times then it just starts to get annoying
- by X 00 - at 2004.08.10 17:28:00
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31. Consolidated Patch Issue Thread - in EVE General Discussion [original thread]
The missile changes need some further tweaking methinks,torpedoes are atm completely useless. I don't care that they get rotten hits on frigates and cruisers, i'm more annoyed that they get worse hits against battleships than cruise missiles do. O...
- by X 00 - at 2004.08.10 16:30:00
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32. Consolidated Patch Issue Thread - in EVE General Discussion [original thread]
The missile changes need some further tweaking methinks,torpedoes are atm completely useless. I don't care that they get rotten hits on frigates and cruisers, i'm more annoyed that they get worse hits against battleships than cruise missiles do. O...
- by X 00 - at 2004.08.10 16:30:00
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33. Mysterious Video... - in Out of Pod Experience [original thread]
Edited by: X 00 on 06/08/2004 13:28:26 Nasty nasty, i think i just had heart failure Don't think i could ever watch tv again if they had ads like that,late at night.
- by X 00 - at 2004.08.06 13:24:00
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34. Mysterious Video... - in Out of Pod Experience [original thread]
Edited by: X 00 on 06/08/2004 13:28:26 Nasty nasty, i think i just had heart failure Don't think i could ever watch tv again if they had ads like that,late at night.
- by X 00 - at 2004.08.06 13:24:00
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35. Raven/ Scorp setup for soloing npc bs - in Ships and Modules [original thread]
Edited by: X 00 on 04/08/2004 22:02:34 For Angel npcs I use the following: High: 6* siege(named), 2 slots empty Med: 1*X-large named booster, 3*hardeners, 1*shield amp, 1* sensor booster Low: 3 *cap relays, 2 *balistic control Can take out an...
- by X 00 - at 2004.08.04 22:00:00
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36. Raven/ Scorp setup for soloing npc bs - in Ships and Modules [original thread]
Edited by: X 00 on 04/08/2004 22:02:34 For Angel npcs I use the following: High: 6* siege(named), 2 slots empty Med: 1*X-large named booster, 3*hardeners, 1*shield amp, 1* sensor booster Low: 3 *cap relays, 2 *balistic control Can take out an...
- by X 00 - at 2004.08.04 22:00:00
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37. Why do people assume BS can rat hunt alone ? - in EVE General Discussion [original thread]
NPC`s the way they are now are fine for solo pilots, and the bounties in tandem with the occassional named item dropping, makes them a viable(ish) source of income. IMO hunting in gangs is a waste of time, if it's your only source of income, even...
- by X 00 - at 2004.08.02 15:37:00
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38. Why do people assume BS can rat hunt alone ? - in EVE General Discussion [original thread]
NPC`s the way they are now are fine for solo pilots, and the bounties in tandem with the occassional named item dropping, makes them a viable(ish) source of income. IMO hunting in gangs is a waste of time, if it's your only source of income, even...
- by X 00 - at 2004.08.02 15:37:00
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39. The pirates *are* the carebears - in EVE General Discussion [original thread]
Slippy has a point I suppose, but personally I quite like having pirates in game, it adds some edge when you're travelling(or mining,hunting whatever in empire). At the end of the day it's CCP's game, and they will listen to complaints and follo...
- by X 00 - at 2004.07.30 11:47:00
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40. The pirates *are* the carebears - in EVE General Discussion [original thread]
Slippy has a point I suppose, but personally I quite like having pirates in game, it adds some edge when you're travelling(or mining,hunting whatever in empire). At the end of the day it's CCP's game, and they will listen to complaints and follo...
- by X 00 - at 2004.07.30 11:47:00
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